Changeset 3316

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Timestamp:
01/25/10 21:52:14 (8 weeks ago)
Author:
mgray
Message:

Adding frame related events to I_GameClient

Files:
1 modified

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  • Engine/branches/0185_GEN_PHYSICS_REFACTOR_2/Client/I_GameClient.hpp

    r3196 r3316  
    8383 
    8484    typedef Event::Event<wpService_type>                serviceEvent_type; 
    85     typedef Zen::Math::Real                             frameDelta_type; 
     85    typedef double                                      frameDelta_type; 
    8686    typedef Event::Event<frameDelta_type>               frameEvent_type; 
    8787 
     
    126126    serviceEvent_type   onDestroyEvent; 
    127127 
     128    /// This event is fired before every frame is rendered 
     129    /// The payload is the number of elapsed seconds since 
     130    /// the previous frame event. 
     131    frameEvent_type     onBeforeFrameRenderedEvent; 
     132 
    128133    /// This event is fired after every frame is rendered 
    129134    /// The payload is the number of elapsed seconds since