Show
Ignore:
Timestamp:
01/26/10 14:36:33 (6 months ago)
Author:
Azaezel
Message:

a bit more stubout work + exposing more errors to address. might refactor out ZenMotionState? if possible. definably will be removing ZBulletMaterial later

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • plugins/branches/0185_GEN_PHYSICS_REFACTOR_2/ZBullet/src/PhysicsMaterial.cpp

    r3294 r3318  
    270270//-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 
    271271static int GenericContactBegin(const ZBulletMaterial* material, const btRigidBody* body0, const btRigidBody* body1); 
    272 static int  GenericContactProcess(const ZBulletMaterial* material, const NewtonContact* contact); 
     272static int  GenericContactProcess(const ZBulletMaterial* material, const btManifoldPoint* contact); 
    273273static void GenericContactEnd(const ZBulletMaterial* material); 
    274274