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Timestamp:
02/05/10 15:50:32 (6 months ago)
Author:
mgray
Message:

Updated tutorials to accomodate changes to I_GameClient interface refactor.

Files:
1 modified

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  • tutorials/branches/0185_GEN_PHYSICS_REFACTOR_2/Tutorial5/Tutorial5/src/GameClient.hpp

    r3276 r3369  
    7474    virtual const WindowHandle_type getHandle() const; 
    7575    virtual void activateGameClientScriptModule(); 
     76    virtual Zen::Engine::Widgets::I_WidgetService& getWidgetService(); 
     77    virtual Zen::Engine::Rendering::I_RenderingCanvas& getRenderingCanvas(); 
     78    virtual bool initRenderingService(const std::string& _type, const std::string& _title, int _xRes, int _yRes); 
     79    virtual bool initTerrainService(const std::string& _type); 
     80    virtual bool initSkyService(const std::string& _type); 
     81    virtual bool initInputService(const std::string& _type); 
     82    virtual bool initWidgetService(const std::string& _type); 
    7683    virtual bool init(); 
    7784    virtual void run(); 
     
    8289public: 
    8390    virtual Zen::Scripting::I_ObjectReference* getScriptObject(); 
     91    /// @} 
     92 
     93    /// @name I_ScriptableService implementation. 
     94    /// @{ 
     95public: 
     96    virtual void registerScriptEngine(pScriptEngine_type _pScriptEngine); 
    8497    /// @} 
    8598