Changeset 3440
- Timestamp:
- 02/22/10 12:11:14 (5 months ago)
- Files:
-
- 1 modified
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Engine/branches/0185_GEN_PHYSICS_REFACTOR_2/Physics/I_PhysicsZone.hpp
r3373 r3440 112 112 virtual void setGravity(const Math::Vector3& _grav) = 0; 113 113 114 ///resize the world from the default of (-1k, -1k, -1k) to (1k,1k,1k) 115 virtual void setZoneSize(const Math::Vector3& _min, const Math::Vector3& _max) = 0; 114 116 /// Create a Physics Actor. 115 117 /// @todo Should more than one actor type be supported here?
