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@3478
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[3478]
|
6 months |
mgray |
Regenerated protocol code :P
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@3450
|
[3450]
|
7 months |
mgray |
Regenerated protocol service code.
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@3433
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[3433]
|
7 months |
mgray |
Refactored StudioPlugins? protocols to work with recent refactors to …
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@3424
|
[3424]
|
7 months |
trichards |
Forcing StudioPlugins? to dynamically link to boost.
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@3357
|
[3357]
|
7 months |
trichards |
Re-generated GameBuilder? protocol.
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@3199
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[3199]
|
9 months |
trichards |
Fixed more CRLF issues.
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@3190
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[3190]
|
9 months |
trichards |
Adding a few hacks and workarounds in an attempt to push through loading …
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@3186
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[3186]
|
9 months |
trichards |
Added dependency to Boost regex
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@3185
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[3185]
|
9 months |
mgray |
Changed GetFileList?() return fully qualified file paths.
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@3184
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[3184]
|
9 months |
trichards |
Added OgitorsController? and hooked up key and mouse events.
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@3182
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[3182]
|
9 months |
mgray |
Implemented ZenOgitorsSystem::GetFileList?()
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@3181
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[3181]
|
9 months |
trichards |
Corrected "not implemented" exception method names.
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@3176
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[3176]
|
9 months |
trichards |
Added debugging message to PropertyGroup?
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@3167
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[3167]
|
9 months |
trichards |
Initialize ZenOgitorsSystem? prior to initializing OgitorsRoot?. This …
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@3164
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[3164]
|
9 months |
trichards |
Fixed property name parsing in DocumentProperties? and PropertyGroup?. …
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@3162
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[3162]
|
9 months |
trichards |
Refactored so that Property contains a reference to Properties instead of …
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@3158
|
[3158]
|
9 months |
trichards |
Working on making PropertyGroup? more of a generic group. Not quite …
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@3150
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[3150]
|
9 months |
trichards |
Removed unnecessary lock. I'll re-evaluate the locking model after I …
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@3149
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[3149]
|
9 months |
trichards |
Added some missing methods to GameBuilderServer?'s Project class.
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@3148
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[3148]
|
9 months |
trichards |
Solved "inherit by dominance" warnings that the MSVC compiler complained …
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@3146
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[3146]
|
9 months |
trichards |
Updating World Builder and Game Builder with Project modifications
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@3144
|
[3144]
|
9 months |
trichards |
Minor fix to GameBuilderServer? Project
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@3143
|
[3143]
|
9 months |
trichards |
Refactoring projects to derive the Studio::Workbench::Project instead of …
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@3138
|
[3138]
|
9 months |
trichards |
Adding ZOgitor plugin and going to use that instead of mangling World …
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@3137
|
[3137]
|
9 months |
trichards |
Added debugging code to GameBuilderServer? to help figure out a nested …
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@3127
|
[3127]
|
9 months |
trichards |
Added ZenOgitorsSystem? to help with Ogitor integration.
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@3123
|
[3123]
|
9 months |
trichards |
Created StudioPlugins? branch for Ogitor integration.
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@3026
|
[3026]
|
9 months |
mgray |
Stubbed in 'Remove' node action in ZoneFolderContributor?. (see #178)
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@3025
|
[3025]
|
9 months |
mgray |
Added logic to prevent adding more than one Zone Aspect to a Project. …
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@3024
|
[3024]
|
9 months |
mgray |
Branching from StudioPlugins?/trunk to …
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|
|
@3018
|
[3018]
|
9 months |
trichards |
Renamed the plugin and module names for GameBuilderServer? to remove a name …
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@3015
|
[3015]
|
9 months |
mgray |
Element Properties are now successfully persisting to the database (see …
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@3012
|
[3012]
|
10 months |
mgray |
Got ArtLibrary? projects compiling.
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@3011
|
[3011]
|
10 months |
mgray |
* Created CategoryPropertyGroup? and associated property objects.
* …
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@3008
|
[3008]
|
10 months |
trichards |
Working on prune / graft of explorer nodes.
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@3006
|
[3006]
|
10 months |
trichards |
Base implementation of Property::notifyAdd() correctly calls …
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@3004
|
[3004]
|
10 months |
trichards |
Naive implementation of Replication Property.
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@3000
|
[3000]
|
10 months |
mgray |
Implementing GameBuilder? specific property persistence. (see #178) (WiP)
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|
@2999
|
[2999]
|
10 months |
mgray |
Implementing GameBuilder? specific property persistence. (see #178) (WiP)
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|
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|
@2998
|
[2998]
|
10 months |
mgray |
Implementing GameBuilder? specific property persistence. (see #178)
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|
|
|
@2996
|
[2996]
|
10 months |
trichards |
Connecting the dots for making things save. I'm not sure if everything …
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|
@2995
|
[2995]
|
10 months |
mgray |
Fixed property name initialization for Scopator and Factory extension …
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@2991
|
[2991]
|
10 months |
trichards |
Minor fix to get GBServer Property to compile on gcc.
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|
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|
@2982
|
[2982]
|
10 months |
mgray |
Fleshing out implementation of GameBuilderServer::Property (see #178)
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|
@2981
|
[2981]
|
10 months |
trichards |
Added vcproj.user generation to GameBuilderServer?.
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@2973
|
[2973]
|
10 months |
mgray |
Consolidated ScopatorProperty? and FactoryProperty? into …
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@2972
|
[2972]
|
10 months |
mgray |
Implemented ScopatorProperty? and FactoryProperty? (see #178)
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@2971
|
[2971]
|
10 months |
mgray |
Branching from StudioPlugins?/trunk to …
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|
|
|
@2799
|
[2799]
|
11 months |
trichards |
Added first cut of the Terrain Layer to World Builder. Additional …
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|
|
|
@2794
|
[2794]
|
11 months |
trichards |
Added Workbench as a dependency of GameBuilder?.
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|
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|
@2785
|
[2785]
|
11 months |
mgray |
Fixing CMake files to support VC8 builds.
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|
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|
@2767
|
[2767]
|
12 months |
trichards |
Moving some of DocumentProperties? into a base class so that …
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|
|
|
@2765
|
[2765]
|
12 months |
trichards |
Nearly finished with Property and Properties persistence.
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|
|
|
@2764
|
[2764]
|
12 months |
trichards |
Moving DocumentProperties? as a child of GameObjectType? instead of …
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|
|
|
@2762
|
[2762]
|
12 months |
trichards |
Getting the Zone Layers to size a little better. Not perfect but suitable …
|
|
|
|
@2758
|
[2758]
|
12 months |
trichards |
Moving away from foldbar to using a collapsible plane for the Layers view.
|
|
|
|
@2754
|
[2754]
|
12 months |
trichards |
Fixed minor compile errors in GameBuilderServer?
|
|
|
|
@2753
|
[2753]
|
12 months |
trichards |
Fixed GameBuilderModel? build
|
|
|
|
@2751
|
[2751]
|
12 months |
trichards |
Added StudioPlugins? CMakeLists.template files.
|
|
|
|
@2729
|
[2729]
|
13 months |
trichards |
Implementing I_PropertiesController for Game Builder. Still need to hook …
|
|
|
|
@2722
|
[2722]
|
13 months |
trichards |
Flushing out more GOT properties.
|
|
|
|
@2721
|
[2721]
|
13 months |
trichards |
Added PersistenceProperty? as an example of how to use Enumeration type …
|
|
|
|
@2709
|
[2709]
|
13 months |
trichards |
Implementing the GOT document and element property publishers.
|
|
|
|
@2658
|
[2658]
|
13 months |
trichards |
Implementing more of the properties for Game Builder.
|
|
|
|
@2656
|
[2656]
|
13 months |
trichards |
Implementing the GameBuilder? properties publisher.
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|
|
|
@2654
|
[2654]
|
13 months |
trichards |
Adjusting the studio plugins for the properties pub/sub model.
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|
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|
@2619
|
[2619]
|
13 months |
trichards |
Creator View is functional now.
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|
@2610
|
[2610]
|
13 months |
trichards |
Hooking up the Creator to Project subscription.
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@2609
|
[2609]
|
13 months |
trichards |
Initial cut of the Zone Layer View with a stub for the Simple Layer Panel.
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|
@2597
|
[2597]
|
13 months |
trichards |
Branched for implementing the Layers view in World Builder.
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|
@73
|
[73]
|
2 years |
trichards |
Imported Studio Plugins skeleton
|